Bots

Bots are the most basic enemy of the game, but they are also the enemy with the greatest amount of variety. Bots have a random number of hit points based on their difficulty level. Their difficulty is usually determined by their mission, but it is a bit higher if they were created by a spawner which contains bluetonium. The higher the difficulty the more options they have in their creation.

All bots can be instantly destroyed if they are crushed or teleported into a solid surface. This is useful for destroying bots with very high levels of shields. Shields on bots reduce damage by a set amount. If the shield level is too high then you need to use a different weapon, disable the shields with an EMP weapon, or you can raise you Weapon Systems Refinement to levels that can punch through them.

All bots can have one frame (skin), which can give visual cues to their abilities, fire one type of projectile, can have multiple firing patterns, can have multiple traits, have different speeds, and can have different behavior. The color of a bots jet can give clues to its abilities. Teal jets for example indicate that the bot has shields. This is not a perfect indicator though, since some traits have priority when determining a jet's color.

Bots can also be phased which makes them look a little transparent. If they are partially phased then they will be immune to most weapons, but they can't pass through solid objects, which leaves them vulnerable to being crushed or fall damage. If they are fully phased then they can move through objects and have fewer vulnerabilities. Using the Blue Force Generator will make them solid for the duration. Slasher bots will charge you to do damage. These bots can harm you on contact, but only on the front. If they are fast and persistent then they can be extremely dangerous.

The most advanced bot you will eventually meet is a variant of the slasher bot known as the redtype. It has extremely powerful shields. Redtypes will disable your weapons for half a second upon a successful melee attack, but this can stack to very high levels if they keep hitting you. They will also disable your weapons for an additional 5 seconds if they die while near you.

Redtypes are extremely aggressive, disabling and durable. Try to destroy them from a distance before they lock on.